SERVICES

From a single sound effect to sound for an entire game.

We produce BGM (game music), sound effects (SFX) and sound for video, and handle voice actor casting, recording, directing and editing. You can commission just part of the work, or combine several services.

Project inquiry

WHAT WE MAKE

What can we help you with?

BGM, Game music

We create music for scenes throughout your game, including title screens, lobbies, field areas, battles and events. For looping tracks, we make sure each loop flows smoothly into the next.

Credits, Staffer Case · Real Madrid Virtual World · 나이트메어 히어로

SFX, Sound effects

We create sound effects for attacks, skills, button presses, environments and other parts of your game. We can also make several variations of a sound for the same action.

Credits, GUNGRAVE VR · 서머너즈 클랜 · 착호군

VOICE, Voice recording

We handle everything from casting voice actors who fit your characters to recording, directing and editing. If you would like to attend in person or watch online, please let us know when you contact us.

Credits, Unfolded: Camellia Tales · 메르바스

TRAILER · CUTSCENE, Trailer and cutscene sound

We create music and sound effects for promotional trailers and teasers, and for in-game cutscenes. We time the sound to the motion on screen and the scene transitions.

Credits, Wonder Tactics Guild War PV · Soccer Spirits PV · 배틀탑 티저

From games in development to live-service games,
we create the sound you need.

We can prepare the sound for a new game, or create additional sound for the characters, skills and events in an update. Please tell us your current stage of development and the work you need.

PROCESS

Here's how we work.

  1. Step 1 Tell us about your game and what you need

    Send us an overview of your game and the work you need through the inquiry form or by email. You can contact us even if not every detail is decided yet.

  2. Step 2 We confirm the scope and the quote

    We check how much work you need, your schedule and your delivery specifications, then send you a quote. Once we agree on what to work on, we sign a contract.

  3. Step 3 We review the audio together

    We share the audio files and collect revision notes in a shared document on Google Drive. We also stay in touch through messaging apps such as KakaoTalk, Slack and LINE.

  4. Step 4 We deliver in the agreed format

    We prepare the finished audio in the agreed file format and follow the agreed naming conventions. We organize the files into the specified folder structure and deliver them to you.

You can request additional work

Additional work can continue under your existing contract. You don't need to sign a new contract each time you request work.

We join grant and industry–academia projects

We prepare the quotes, contracts and supporting documents the program requires. We can also join the consortium for these projects.

PRESS START

Tell us about your game and the sound you need.

If you have materials about your game or reference music or videos, please include links or send them by email. If the amount of work and the schedule are already set, please let us know those as well.

If the amount of work or the schedule isn't decided yet, you can leave it out. We'll look over what you send and work out the details needed for a quote together with you.

Email us

[email protected]

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It's okay if you're not ready yet

Feel free to tell us about the game you're making. We'll outline the scope and estimated amount of work, then prepare a draft quote and purchase order for you. We can review the drafts together, adjust the scope and agree on details such as file formats.

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Collection and use of personal information

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EMAIL INQUIRY

Contact us by email

Copy the address, or write your inquiry in Gmail or your mail app.

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If no mail app is set up, the compose window may not open. In that case, please copy the address or write your inquiry in Gmail.

Use the online inquiry form